Sept 16, 2021
Before class 2, finish reading chapter 1 and read the first three sections of chapter 4.
Basically, Epic lost; Apple apps must still use the Apple in-app payment system, with its 30% take.
Apple does have to allow developers to list non-Apple-store routes to their product. The Apple "anti-steering rules" had forbidden even this; it's a bit like stores not being allowed to advertise a surcharge for credit-card users (though they can advertise a discount for cash users).
Of course, for games or other apps that are to be run on the iPhone, there are no other routes. Well, there might be, if Epic were allowed to put a game "shell" on the app store and then sell game modules on the Internet.
Epic now has to figure out if they can make up with Apple. Currently they have been kicked out.
Some good discussion by Florian Mueller: www.fosspatents.com/2021/09/app-developers-must-know-that-any.html.
Theft! A Musical History
Bridgeport case at p 173
Drake and Jimmy Smith
Kelly / Perfect 10
Cariou v Prince
Google v Oracle
Does the Napster model work for film?
Sony v Universal, 1984
Feist v Rural, 1991: it has to be original
MGM v Grokster
Mail & Guardian
Viacom v YouTube
Server-based filesharing and SOPA/PIPA (laws that seemed inevitable but which ultimately did not pass)
Lawsuits against Users