Reading: Producing Open-Source Software, by Karl Fogel.
See also social.pdf, from Matt Butcher.
Managing volunteer labor, as in open-source projects, is a little different from managing employees, though many of the same ideas still apply. An employee manager can use salary to motivate workers, and can point to the company's bottom line as the ultimate indicator of success. That said, a manager of employees must still resolve disputes, must still determine project goals, and must still find ways to motivate workers in between annual salary reviews.
study at Baylor University by Quade et al concluded that
motivating workers through the company's bottom line may backfire: "Supervisors driven by profits could actually be
hurting their coveted bottom lines by losing the respect of their
employees, who counter by withholding performance". So even for-profit
managers often have to use the same motivational strategies as one might
use with volunteer devs.
Who will be in charge of the open-source project? Who will decide what pull requests to commit? Whoever it is does not get to decide the agenda (unless there are paid employees involved); that is set by the contributors. If no one wants to work on feature A, then it doesn't get done (unless the manager can convince people that feature A, despite initial appearances, really is important).
As an example, suppose the Free Software Foundation created a browser (besides wget). If someone contributed code to allow the playing of DRM-protected content within that browser, the FSF would almost certainly reject it. But who would actually make that decision?
For many projects, there is a top-level "board" of sorts; a group of "founders" who make decisions like this. Governance is usually a meritocracy: maybe only contributors get to vote?
For other projects, one person is appointed benevolent dictator. A BD is more like an arbitrator, or judge, than a decision-maker; generally, lower-level participants have worked out the pros and cons of each side, before the BD steps in. A good BD need not be a great programmer, but must have a strong vision for the project.
Social.pdf has several slides on the BD role.
An individual or group that sets up an open-source project can set up governance however they wish. However, if contributors are dissatisfied, they are likely to fork. Forking is bad: it gives outsiders the impression of dissension, and it faces outsiders to choose which version to install. A large number of them will choose neither, because it's simpler.
Lessig's book "Code" contains a fair amount of material on project governance.
The IETF and consensus:
(Ok, the IETF isn't exactly about Open Source, but the governance is similar.)
Postel and crypto: is there a real conflict here?
What if consensus cannot be reached? See ietf64 (not online).
Voting! But who gets a vote?
POSS chapter 6
Archived email is ubiquitous within the IETF. One common problem is that some contributors may not know where the archive is. Slack is another approach.
Most open-source projects show a strong preference for asynchronous communication: no video chat, for example.
That said, the IETF actually has regular f2f meetings, at which IETF workgroups may meet as well. One advantage of f2f meetings is that it requires considerable investment to attend; this eliminates dilettantes. But that kind of money may not be an option in an open-source project.
Rules for email (communications.pdf)
Here's another discussion of email rules: useplaintext.email. The title refers to plaintext email; that is, not html (see the first item above), but there's a good discussion under "Etiquette recommendations for plaintext emails" about the drawbacks of "top posting"; that is, putting your reply at the top of the email, and including the quoted previous email below that. This is very irritating on mailing lists, as it's hard to follow what is being said. The right way to quote is "follow posting"; that is, to have your answer below the quoted part of the previous message that you are responding to. Like this:
in favor of allowing IPv6 prefixes to be arbitrarily long.
> Fixing the limit at 64 bits will bring about address-space exhaustion.
software out there already assumes a 64-bit prefix. There are 2^64 of
we won't run out of address space anytime soon. And one risk of allowing longer address
prefixes is that it will break mechanisms for changing the low-order host bits at
regular intervals in order to enhance privacy.
The site puts it this way:
Fogel strongly recommends that all discussion take place on the mailing list; that is, avoid private email exchanges "to work things out". The problem with taking a conversation private is that some other participants, who might have been very interested despite not having said anything earlier, are now cut out. And they may not buy into the new compromise. In fact, other participants might have been deliberately avoiding replying to a "stupid" comment, out of courtesy; such people may not be happy seeing that commentator's suggestion incorporated into a compromise. You can never tell who is interested in a given thread!
That said, private discussions are often essential for dealing with security vulnerabilities; if you tell the list, then you've told the world. And if the patch isn't ready yet, that's a problem.
Most sites make the email archive available via a web interface. This is an excellent idea.
There's also IRC and Slack.The problem with Slack is that it is not open-source, and is supposedly an acronym for "searchable log of all communication and knowledge". In other words, a tool for spying on you. On the other hand, IRC never quite grew up.
Messages to the mailing list should be clearly written. Generally one major point per email is appropriate; if you have two points, consider two emails, with two different Subjects. All posts should have a purpose, and a project-related one at that. Emails should also be reasonably well formatted. To put it another way,
You are what you write.
The project leader, or leaders, should work to set an
appropriate tone. It has become popular for open-source
projects to have an explicit Code of Conduct addressing
how people should behave. An example is at documentfoundation.org/foundation/code-of-conduct.
Rudeness can be a very serious problem! Nip Rudeness in the bud
(POSS p 28)
Communication.pdf (Butcher) has some examples.
See also ietf64.
And don't forget lkml.org.
Speaking of which, you might check out lkml.org/lkml/2017/10/26/511, from Oct 26, 2017, written by Linus himself:
Stop gthis f*cking idiocy already!
As far as the kernel is concerned, a regressions is THE KERNEL NOT
GIVING THE SAME END RESULT WITH THE SAME USER SPACE.
The regression was in the kernel. You trying to shift the regressions
somewhere else is bogus SHIT.
And seriously, it's the kind of garbage that makes me think your
opinion and your code cannot be relied on.
If you are not willing to admit that your commit 651e28c5537a
("apparmor: add base infastructure for socket mediation") caused a
regression, then honestly, I don't want to get commits from you.
This is pretty much exactly the wrong tone to take as project leader. That said, this developer was trying to weasel out of blame by claiming that the change did not lead to a "kernel" regression.
A year later (September 2018), Torvalds took some time off as leader in order to try to get a handle on communications that were often seen as abusive. "I need to change some of my behavior, and I want to apologize to the people that my personal behavior hurt and possibly drove away from kernel development", he wrote. He returned to his role as Linux BD a month later. The Linux Foundation added an official code of conduct: linuxfoundation.org/code-of-conduct.
Avoid lengthy (and silly) disclaimers, such as the one on p 122 of POSS. If your workplace requires a disclaimer, consider using a private email account. If someone posts to the list and uses a long disclaimer, privately suggest that it isn't necessary.
Be aware that sometimes a small minority can be very noisy on the email list. That does not mean they are right.
Avoid bashing competing open-source projects. If there's a fork, your project may become one of them.
Avoid bikeshedding, that is, spending way too much discussion time on the small, unimportant details (though this is not limited to open source). See POSS, The Smaller the Topic, the Longer the Debate.
Remember: in Open Source, you cannot just cut off a debate by managerial fiat.
Avoid Holy Wars. Typically these start about
The best way to damp these down is to have the project leader call for peace, and point out that the discussion is getting into issues that are either irrelevant or settled.
Dealing with difficult people and "toxic contributors":
toxic.pdf (notes from Matt Butcher)
Finally, work out ahead of time a policy on the release of security vulnerabilities. Once you release a patch, the problem is out of the bag, because the vulnerability will show up in the code. You may need to have a private discussion with trusted contributors in order to prepare a fix. This is one time private discussions are reasonable.
Producing OSS , by Karl Fogel
BSD: free software without ideology?
And do not forget Code Review.
POSS chapter 4
The bus factor.
Forking: what happens if you cannot manage disagreement.
Benevolent Dictators, and their own ability to fork the project. Due to forking, a BD is king of a land where everyone is free to leave at the drop of a hat.
Version control helps here: you can have people working on different forks within the same project.
Forking is why consensus is more important than voting or democracy.
When trying to achieve consensus, it is very helpful to have honest brokers: people who understand both sides of the issue and are willing to explain, on the email list, just what the consequences are. Who is an honest broker in today's political discussion?
When is voting necessary?
Who gets to vote? One theory is everyone. Another theory is just contributors.